My supervisor is Carol O’Sullivan. My project is:
Physically-based sounds for collision handling:
In (Van den Doel et al. 2001) and O’ Brien et al. #1, #2, physically-based sound is described. This project would involve the integration of sound into our collision handling framework. Depending on interest, this could involve an investigation of haptic (or touch) feed-back, using our Phantom force-feedback device. In addition, issues relating to the perception of collision sounds and touch could be incorporated.
Things that I need to do:
- Get in contact with Carol, and get her to give me a copy of her physics engine.
- Get my hands on a copy of this book on finite element analysis.
- Learn finite element analysis inside out.
- Learn about sound:
- How is it stored on computer?
- What library will I use to interface with the computer’s sound hardware?
- Decide on what sort of project I will aim for:
- Perhaps develop an application that lets uses play with sound and physics in real time
- Perhaps do some tests on peoples perceptions with varying levels of accuracy.
- Decide on a widget set (MFC/FLTK?).