Echo and Bounce
Real-Time Physically-Based Sound
Whitepaper
Real-time Physically-Based Sound.
Presentation

My PowerPoint Presentation (2.8Mb .ppt)
Note: Videos are not embedded in PowerPoint presentations. They are all available online below.
Videos
- A sound wave being generated.
- Another sound wave being generated.
- An object with much lower spring tension, to make vibrations visible.
- Hitting a bar on the top, with different levels of detail.
- Level of detail changing in real-time.
- A bar being struck, in different levels of detail.
- A bar that is struck, and while it is vibration the observer comes closer. The level of detail doesn’t change until the object is stable again.
Binaries
See the enclosed readme.txt for more information.
EchoAndBounce.zip